In recent years early computer art has received attention as more art historians trace its beginnings. Their focus seems to be on the procedures which gives computer art an identity. A dialog continues about the relationship between the computer and the artist. Although there is a great deal of analysis, little of use as criteria has emerged which helps to distinguish the art from the craft.
Computer art has been around for 45 years! The level of technical progress and control to create pictures is amazing. However, there is still this difference between technique and art. What criteria do we use to make this distinction? In an effort to find clues should we look at art history? Instead, should we discard the past and establish a new set of rules which become the guidelines for such criteria? What are these new set of rules?


2 Responses
July 12th, 2009 at 9:43 pm
Dear Charles,
I am fascinated with your rather recent work same as I was fascinated with your graphics and animation in 70’s.
Please post some of the “Lines in space” animation. Great idea and amazing structure. Nice and subtle forms built of an atmosphere not of the shapes.
I admire your work since the punch cards times. I started doing computer graphics then as well.
Congrats on the web site, it’s great. Another piece of art.
Sincerely,
Tom
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Tomislav Mikulic
A pioneer of computer graphics from Zagreb, Croatia
These days in Australia
July 14th, 2009 at 10:24 am
Dear Charles,
same as Tom Mikulic I really admire your work. I also like very much these web pages where you talk about the techniques regarding to each picture. Currently I am writing thesis about digital art and as one of the pioneers I will of cause include you as well. I have to say that to write this email I was motivated after reading the message from Tom Mikulic which kind of melted my heart.
I want to wish you best luck in your work:)
Live long and prosper:)
Best regards,
Johana
Czech Republic
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