I actually first thought of the idea of lines in space in 1966. Read more »
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I actually first thought of the idea of lines in space in 1966. Read more »
I created this back around 1990, maybe late 1980’s. It was one of my early attempts at texture mapping. Read more »
In recent years early computer art has received attention as more art historians trace its beginnings. Their focus seems to be on the procedures which gives computer art an identity. Read more »
I have often been asked what was it like to do computer art forty four years ago. We had only one computer on campus. Truly primitive by today’s standards. After processing a Fortran program you got back punch cards. Read more »
Early in my career I saw computer sculpture as an art form. Created in 1968, it may have been the first 3d sculpture. Professor Leslie Miller, a mathematician and member of my Computer Graphics Research Group wrote the code which included control parameters. I was able to experiment with parameter settings and after many versions I selected a candidate for the sculpture. All of this was done with an IBM 7094 computer using punch cards. I found a local company with a 3-axis numerically controlled milling machine. As a curiosity they took on my project and helped me to produce this work. I could not continue to move forward with sculpture because I did not have the resources.