• Home
  • About
  • Playground
  • Csuri Project
  • Shop
 
WP_Floristica

Categories

  • Animation (5)
  • Computer Graphics History (5)
  • Digital Art (30)
  • Technique (25)

visit CsuriVision @ YouTube

Archives

3D computer graphics 3D world space abstract animation abstract art algorithmic art animation art history artificial intelligence b-splines CAD-CAM Caravaggio Cezanne color computer art creativity Digital Art digital art technique early computer graphics fortran fragmentation Goya Grant Wood hardware Leonardo Monet Motion painting Oskar Fischinger Picasso Picasso's Guernica print technology punch cards randomness renderman Roy Lichtenstein scribbles sfumato shader shaders Technique texture map texture maps Utamaro Venus in the Garden virtual reality VR
 
WP_Floristica
  • Large Flat Screen Displays

    27Dec
    Categories: Digital Art, Technique Comments: 1


    Digital Art by Charles Csuri

    combinePICS_1974

    The color in this image works best on a monitor because of the nature of projected light. Read more »

    Tags: display technology, flat screen displays, hardware, image format
  • Lines, Lines, Lines

    22Dec
    Categories: Digital Art, Technique Comments: 2


    Digital Art by Charles Csuri

    doddleEXTRA

    3d raster graphics software and pixels offers the capability to represent solid surfaces. While I usually create solid surfaces, I still find the graphic quality of lines has an appeal to me. Read more »

    Tags: scribbles
  • Calligraphic

    17Dec
    Categories: Digital Art Comments: 0


    Digital Art by Charles Csuri

    paintCrop_1969

    One of my favorite artists was the great Japanese master Utamaro. I especially like his sense of style. The beauty of the calligraphic qualities of his work is incredible. Read more »

    Tags: Utamaro
  • Golden Texture

    14Dec
    Categories: Digital Art, Technique Comments: 1


    Digital Art by Charles Csuri

    monet_0037

    What’s most important here? Is it the algorithms which made this picture possible? Or is it more a question of how the code is used by the artist? Read more »

    Tags: Monet, renderman, shader, texture map
« Previous Page Next Page »

Links

  • ACCAD
  • Beyond Boundaries
  • Charles Csuri @ SIGGRAPH
  • History of Computer Graphics

Meta:

  • RSS
  • Comments RSS

Recent Posts

  • 02-03-2012 / Talking Skulls
  • 03-01-2009 / Intersecting Planes
  • 02-21-2009 / Lines in Space, 1996
  • 02-15-2009 / N-Spaces
  • 02-09-2009 / Cubic Space
© 2012 Art & Ideas of Charles Csuri. All Rights Reserved. Entries RSS Comments RSS Log in Searchperience