• 23Jan


    Digital Art by Charles Csuri

    Instancing

    An instancing routine allows me to place objects onto the vertices of invisible objects. The shape and scale of the invisible objects determine the positions of the instanced objects. As usual I depend upon a world space of color subdivided into regions to determine the color of individual objects. By making the color regions small I’m able to
    achieve the effect of modulated color.

    This image is to become the basis for an animation sequence. All of the objects will be moving slowing through space. On a large screen this may have an impact. A 60 inch TV monitor is good but I’m looking at something which is much larger as a display medium. Each frame will be 2560 x 1440 pixels. I will need to use a computer farm to render it.

  • 06Jan


    Digital Art by Charles Csuri

    Tic Tac Toe

    I created this back around 1990, maybe late 1980’s. It was one of my early attempts at texture mapping. Read more »

  • 04Jan


    Digital Art by Charles Csuri

    scolor11

    In recent years early computer art has received attention as more art historians trace its beginnings. Their focus seems to be on the procedures which gives computer art an identity. Read more »

  • 31Dec


    Digital Art by Charles Csuri

    stillASTRO321

    I used a technique in computer graphics called geometry instancing, essentially making copies of the same object. I then spread them around in a world space. Read more »

  • 30Dec


    Digital Art by Charles Csuri

    frame_0497

    An aspect of 3d abstract forms within a single point perspective space is that it tends to look like a thing, as though it has a physical reality. Read more »